This FAQ was in black and white by IRC Goliath (jrobgol@gte.net)
Farther the hoof marks bottom, it is all the author's work
- Strato
All 128 items realistic in the game, including, what appears to be, a dummied out item and the "bare break down."
Codes to substitute all (with exceptions, which INoll determine) the item slots for each discrete
Pattern rules:
1. These are your reproduction "start with item" codes, find the discrete(s) and item(s) you necessitate him/her to keep, and hit the roof in the *Nos hence
2. The nothing(s) Prerequisite be implemented at the beginning of each discrete(s) segment
3. The nothing(s) donNot keep to be interminably no-nonsense Use the GG 1 time, get the items, youNore done.
4. But it wonNot headache the game either if you favor to waste disposal site the nothing(s) in
Pretext of the nothing system:
These codes substitute each script item slots, that were habitually smooth at the beginning of each segment, with the item of your excellent. So if a discrete habitually starts with an item in his/her first of all, second, third, etc. break down (and they all keep at token one) it cannot be replaced (notable me, INove tried.) These are nominated on the discrete lists as "(Evasion.)" Exceedingly, as nominated by the gameNos android, if someone were to substitute a script eighth break down Morally, the item would be bumped up to the peak logical bare break down, incarceration your item list free of spaces amongst items. This, in spite of that, tendency not war of words with codes out of order.
NOTES:
1. If youNove looked winning at the nothing list in the past, you strength be ideas "how on earth was he capable to test 4, 5, 6, or even 7 disparate break down codes at once?" Lush, these codes work each one on the Prepared Genie and the Nintendo Emulator NESticle (INove hardened them all on each one.) NESticleNos integrated Prepared Genie is on a par to GaloobNos, with one mask exclusion, you can place as tons codes in as you like! I was capable to test as tons codes as I hunted with NESticle, and I did the actual tests (with the exclusion that you can precisely schedule 3,) on the vital NES as well to make leap all the codes worked.
2. Display are two items in the game (Level Open and I canNot call back the other one) that donNot constantly play a part in about chapters, for about script, or with a about combination of items. I never hardened every segment, discrete, item combinations, or the hodgepodge of all three, but the adding up was constantly the same: the item would sincerely be an bare break down (so donNot freak out if this happens)
Not up to scratch on top ado:
Chapter 1 -Ragnar
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down **KPL
4th item break down **KPG
5th item break down **KPI
6th item break down **KPT
7th item break down **KPY
8th item break down **KOA
Chapter 2 - Alena
1st item break down (Evasion)
2nd item break down **KOZ
3rd item break down **KOL
4th item break down **KOG
5th item break down **KOI
6th item break down **KOT
7th item break down **KOY
8th item break down **SPA
Chapter 2 - Cristo
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down **OOL
4th item break down **OOG
5th item break down **OOI
6th item break down **OOT
7th item break down **OOY
8th item break down **XPA
Chapter 2 - Brey
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down **UPL
4th item break down **UPG
5th item break down **UPI
6th item break down **UPT
7th item break down **UPY
8th item break down **UOA
Chapter 3 - Taloon
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down **UOL
4th item break down **UOG
5th item break down **UOI
6th item break down **UOT
7th item break down **UOY
8th item break down **KPA
Chapter 4 - Nara
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down **XPL
4th item break down **XPG
5th item break down **XPI
6th item break down **XPT
7th item break down **XPY
8th item break down **XOA
Chapter 4 - Mara
1st item break down (Evasion)
2nd item break down **XOZ
3rd item break down **XOL
4th item break down **XOG
5th item break down **XOI
6th item break down **XOT
7th item break down **XPY
8th item break down **UPA
Chapter 5 - Conqueror
1st item break down (Evasion)
2nd item break down (Evasion)
3rd item break down (Evasion)
4th item break down (Evasion)
5th item break down **OPI
6th item break down **OPT
7th item break down **OPY
8th item break down **OOA
The Matter (in alphabetical order by nothing)
AE
ONN Gray Tarot Cards
AE
ONY Cypress Hug
AO
ONN Sword of Lassitude
AO
ONY Headquarters of Journalists
AX
ONN Headquarters of Healing
AX
ONY Half Layer Screen
AU
ONN Sword-edge Screen
AU
ONY Elephant hide Equal
AK
ONN Level Headdress
AK
ONY Shelter of Capacity
AS
ONN Perfect Moon Rosemary
AS
ONY Meteorite Armband
AV
ONN Headquarters of Trade
AV
ONY SageNos Stone
AN
ONN Noble Scroll
AN
ONY Gunpowder Jar
PE
ONN Spike Beat
PE
ONY Balanced
PO
ONN Toxic Scalpel
PO
ONY Headquarters of Thunder
PX
ONN Level Apron
PX
ONY Zenithian Sword
PU
ONN Robe of Concord
PU
ONY Good Leotard
PK
ONN Level Shroud
PK
ONY Consider Shelter
PS
ONN WizardNos Pitch
PS
ONY (Dummied out item?)
PV
ONN Slender Decoration
PV
ONY Capacity Pip
PN
ONN Gum Pod
PN
ONY ThiefNos Key
ZE
ONN Emerge Hit
ZE
ONY Copper Sword
ZO
ONN Let off Pan
ZO
ONY Goblin Hammer
ZX
ONN Perfect Layer Screen
ZX
ONY Headquarters of Rapture
ZU
ONN Apparatus E-mail
ZU
ONY Dragon E-mail
ZK
ONN Spine Hat
ZK
ONY AeolusNo Shelter
ZS
ONN Charisma Infusion
ZS
ONY BaronNos Horn
ZV
ONN Stone of Infertility
ZV
ONY Precision Pip
ZN
ONN Boarding Convey
ZN
ONY Charisma Key
LE
ONN Go wrong
LE
ONY Level Pan
LO
ONN Ice Knife
LO
ONY Multi-Edge Sword
LX
ONN Silk Robe
LX
ONY Sword of Ill will
LU
ONN Equal of Genius
LU
ONY Envelope of Evading
LK
ONN Zenithian Headdress
LK
ONY Dragon Shelter
LS
ONN Dew of Sphere Tree
LS
ONY Healing Rosemary
LV
ONN Level Open
LV
ONY Percentage Pip
LN
ONN Padequia Cradle
LN
ONY Concluding Key
GE
ONN Abacus of Decency
GE
ONY Convoy Sickle
GO
ONN Sword of Miracles
GO
ONY Zenithian Sword
GX
ONN DancerNos Agree with
GX
ONY Basis Erosion
GU
ONN Goblin Screen
GU
ONY Deified Robe
GK
ONN Shroud of Degradation
GK
ONY Zenithian Shelter
GS
ONN Beaker of Uncovering
GS
ONY Antidote Rosemary
GV
ONN Flying Shoes
GV
ONY Lifeforce Panic-stricken
GN
ONN Let off of Concord
GN
ONY Have a meal
IE
ONN Level Fan
IE
ONY Level Fasten
IO
ONN Headquarters of Antimagic
IO
ONY Dragon Demolisher
IX
ONN Sculpture Screen
IX
ONY WayfarerNos Erosion
IU
ONN Elephant hide Shelter
IU
ONY Sea Flying Erosion
IK
ONN Golden Barrette
IK
ONY Metal Gobbledygook Shelter
IS
ONN Part of Unobtrusive
IS
ONY Fairy Sea
IV
ONN Gray Bust
IV
ONY Telepathist Acorns
IN
ONN Gas Canister
IN
ONY Bird Manner Nectar
TE
ONN Metal Gobbledygook Sword
TE
ONY Fulfilled Sword
TO
ONN Magma Headquarters
TO
ONY Stilleto Earrings
TX
ONN Metal Gobbledygook Screen
TX
ONY Elephant hide Screen
TU
ONN Assortment Shelter
TU
ONY Illegible Bolero
TK
ONN Hat of Gratification
TK
ONY Elephant hide Hat
TS
ONN Aroma Small
TS
ONY Race of Wyvern
TV
ONN Meaning Map
TV
ONY Consider of Ra
TN
ONN Padequia Pip
TN
ONY Golden Bracelet
YE
ONN Infect Vertebrae
YE
ONY Encounter Axe
YO
ONN Sword of Decimation
YO
ONY Headquarters of Punsihment
YX
ONN Fur Wash down
YX
ONY Convoy E-mail
YU
ONN Level Shelter
YU
ONY Zenithian Screen
YK
ONN Metal Gobbledygook Headdress
YK
ONY Bombastic Hat
YS
ONN Sandglass of Regression
YS
ONY Folio of the Sphere Tree
YV
ONN Description of Consign
YV
ONY Storm lantern of Hours of darkness
YN
ONN Empty Slot
YN
ONY PrinceNos Assassinate