skip to main |
skip to sidebar
Here are all the classes in Dark Souls 2, their starting stats, weapons, and a few other bits of information.WARRIORBattle-scaled warrior with high strength, dexterity and skilled with weapons.CLASS STARTING STATS: * Vigor: 7 * Endurance: 6 * Vitality: 6 * Attunement: 5 * Strength: 15 * Dexterity: 11 * Adaptability: 5 * Intelligence: 5 * Faith: 5STARTING WEAPONS: Broken Straight Sword ">KNIGHTA traveling knight with high health and adaptability. Very strong and tough to take down.CLASS STARTING STATS: * Vigor: 12 * Endurance: 6 * Vitality: 7 * Attunement: 4 * Strength: 11 * Dexterity: 8 * Adaptability: 9 * Intelligence: 3 * Faith: 6STARTING WEAPON: BroadswordSTARTING ARMOR: Falconer Armor, Falconer Gloves, Falconer BootsSTARTING ITEMS: Lifegem (x10)SWORDSMANSkilled swordsman who fights with dual-wield weapons.CLASS STARTING STATS: * Vigor: 4 * Endurance: 8 * Vitality: 4 * Attunement: 6 * Strength: 9 * Dexterity: 16 * Adaptability: 6 * Intelligence: 7 * Faith: 5STARTING WEAPONS: Scimitar +1, Shortsword +1STARTING ARMOR: Wanderer Hood, Wanderer Coat, Wanderer Manchettes, Wanderer BootsSTARTING ITEMS: Lifegem (x10)BANDITAn outlaw with high dexterity, skilled to use bows, and can fight at various ranges.CLASS STARTING STATS: * Vigor: 9 * Endurance: 7 * Vitality: 11 * Attunement: 2 * Strength: 9 * Dexterity: 14 * Adaptability: 3 * Intelligence: 1 * Faith: 8STARTING WEAPONS: Hand Axe, Short Bow, Wood Arrow (x25)STARTING ARMOR: Spiked Bandit Helm, Bandit Armor, Bandit Gauntlets, Bandit BootsSTARTING ITEMS: Lifegem (x10)CLERICA cleric with high faith who uses miracles.CLASS STARTING STATS: * Vigor: 10 * Endurance: 3 * Vitality: 8 * Attunement: 10 * Strength: 11 * Dexterity: 5 * Adaptability: 4 * Intelligence: 4 * Faith: 12STARTING WEAPONS: Mace, Cleric's Sacred ChimeSTARTING ARMOR: Archdrake RobesSTARTING SPELL: HealSTARTING ITEMS: Lifegem (x10)SORCERERA powerful sorcerer who casts sorceries with high intelligence and attunement.CLASS STATS: * Vigor: 5 * Endurance: 6 * Vitality: 5 * Attunement: 12 * Strength:3 * Dexterity:7 * Adaptability:8 * Intelligence:14 * Faith:4STARTING WEAPONS: Dagger, Sorcerer's StaffSTARTING ARMOR: Black Hollow Mage Robe, Imported TrousersSTARTING SPELL: Soul ArrowSTARTING ITEMS: Lifegem (x10)EXPLORERA wealthy explorer, not very powerful, but starts with many useful items.CLASS STARTING STATS: * Vigor: 7 * Endurance: 6 * Vitality: 9 * Attunement: 7 * Strength: 6 * Dexterity: 6 * Adaptability: 12 * Intelligence: 5 * Faith: 5STARTING WEAPONS: Dagger, Wood Bolt (x20)STARTING ARMOR: Travelling Merchant Hat, Travelling Merchant Coat, Travelling Merchant Gloves, Travelling Merchant Boots, Spell Quartz RingSTARTING ITEMS: Lifegem (x20), Witching Urn (x8), Aromatic Ooze (x4), Prism Stone (x5), Rusted Coin (x2), Repair Powder, Pharro's Lockstone (x1)DEPRIVEDThis is an unclothed character of unknown origin. Although the official description is "unclothed", he actually starts with the Imported Set within the inventory. He starts with very little dfense, and has very low starting stats so he can't wield many different weapons.CLASS STARTING STATS: * Vigor: 6 * Endurance: 6 * Vitality: 6 * Attunement: 6 * Strength: 6 * Dexterity: 6 * Adaptability: 6 * Intelligence: 6 * Faith: 6If you have any other information you would like to add about Dark Souls 2 classes, please post it in the comments below. Thanks for your contributions, and for visiting the site.Back to the Dark Souls 2 section
Reference: spellscasting.blogspot.com