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Sunday, 4 January 2015

Scarab Of Protection

Scarab Of Protection
The scarab pinned to the sorcerer's cape flashed as Feris' spell fizzled. The sorcerer smiled, and pointed his wand at Feris, sending a black bolt of energy that blasted Feris off of his feet, then split to catch the onrushing Rathgar and Allianora, knocking them both to the ground.

"Now, where did the other one go..." The sorcerer looked around. "Come out, come out where ever you-" his singsong chant ended abruptly as several inches of steel protruded from the front of his chest. "Oh, of course..." The sorcerer coughed once before falling to his knees. Nimble pushed the sorcerer off of his blade, face down on the floor.

"Ow..." Rathgar moaned, sitting up.

"'I can freeze the sorcerer so we can kill him' you said 'it'll work' you said. It didn't work Feris...."

"Apparently he was ready for that tactic, but it did distract him." Feris replied, without getting off of the floor.

"And you did kill him." Allianora pointed out.

"But I could have gotten hurt, or worse! We only just got the last warlock's curse removed, and my eyebrows still haven't grown back yet!"

Scarab of Protection

These ceramic items are most commonly known to protect against curses or magic missiles, however other varieties exist. When found they will have 2d6 charges. Roll on the following charts to see what protection they offer.

Scarab Type (1d12)

01-07 Lesser (roll a 1d6, 1d4 times on the chart below, doubles add 1d3 charges)

07-10 Minor (roll a 2d6, 1d3 times on the chart below, doubles add 1d3 charges)

11-12 Major (roll a 3d6, 1d2 times on the chart below, doubles add 1d3 charges)

Scarab Protection

01 Charm Person

02 Sleep

03 Magic Missile

04 Fear

05 Entangle

06 Hold Person

07 Blindness

08 Disease

09 Confusion

10 Polymorph Other

11 Poison

12 Curse

13 Feeblemind

14 Death Spell

15 Disintegrate

16 Geas

17 Flesh to Stone

18 1d6 extra charges and roll again

Origin: religion-events.blogspot.com